Running
You've installed YourControls and now you're ready to get started!
1. Initial Setup
Launch Microsoft Flight Simulator. Select the same aircraft and spawn location.
Once everyone has spawned in, launch YourControls.exe and enter a username.
2. Hosting
There are multiple options to hosting a server. Please try to use Cloud P2P or Direct, and only use Cloud Host as a fallback. The description of the different methods are as follows:
Cloud P2P (Preferred)
Cloud P2P utilizes a rendezvous server to connect two computers behind a router. Depending on your router, this method may fail, and you'll need to use an alternative connection method.
A session code will be provided once you hit Start Server. Give the session code to the joiners.
Cloud Host
Cloud Host utilizes a hosted server that relays traffic between computers. Because of the high traffic this uses, the current connection limit is capped at 100.
A session code will be provided once you hit Start Server. Give the session code to the joiners.
Direct
Direct establishes a direct connection between computers using IPs. This requires port forwarding, or that all clients are on a local network.
Enter the port you port forwarded (UDP Port 25071 is the default), then give your external IP to the joiners.
3. Joining
If given a Session Code, click Cloud Server, paste code, and click Connect
If given an IP, confirm with the hoster whether it is IPv4 or IPv6, enter port, and click Connect
4. After Connecting
You're now ready to fly! Only one person has control over throttles/flight controls at any given time. To transfer controls...
Click the
Give Controlbutton next to the person's name in theConnection ListAssign a keybinding in the MSFS controls settings to
Toggle Launch Bar Switch. When triggered, control will be given to the first person in the Connection List.
To restrict a person from messing with the aircraft, you can click the Observer button next to their name.
Important Notes
Last updated